diff options
| author | hachem <im@hachem.wtf> | 2026-08-20 02:19:29 +0200 |
|---|---|---|
| committer | hachem <im@hachem.wtf> | 2026-08-20 02:32:34 +0200 |
| commit | 31f6a54d35dd13f0911f132dc60f5f0d851d7e43 (patch) | |
| tree | 75b5410d785a5acc9e435d4147f3de4989278172 /src/platform/opengl/opengl_uniform_buffer.cpp | |
| parent | 0f9483ce025b015b1197b7a7efc8ed983bedbb8e (diff) | |
refactor: trailing return types in the OpenGL and Metal backends
Diffstat (limited to 'src/platform/opengl/opengl_uniform_buffer.cpp')
| -rw-r--r-- | src/platform/opengl/opengl_uniform_buffer.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/platform/opengl/opengl_uniform_buffer.cpp b/src/platform/opengl/opengl_uniform_buffer.cpp index ca7d3d2..9b3b6d2 100644 --- a/src/platform/opengl/opengl_uniform_buffer.cpp +++ b/src/platform/opengl/opengl_uniform_buffer.cpp @@ -16,13 +16,13 @@ namespace Donut glDeleteBuffers(1, &m_renderer_id); } - void OpenGLUniformBuffer::set_data(const void* data, uint32_t size, uint32_t offset) + auto OpenGLUniformBuffer::set_data(const void* data, uint32_t size, uint32_t offset) -> void { glBindBuffer(GL_UNIFORM_BUFFER, m_renderer_id); glBufferSubData(GL_UNIFORM_BUFFER, offset, size, data); } - void OpenGLUniformBuffer::bind(uint32_t binding) + auto OpenGLUniformBuffer::bind(uint32_t binding) -> void { glBindBufferBase(GL_UNIFORM_BUFFER, binding, m_renderer_id); } |
