diff options
| author | hachem <im@hachem.wtf> | 2026-08-20 22:05:09 +0200 |
|---|---|---|
| committer | hachem <im@hachem.wtf> | 2026-08-20 22:05:09 +0200 |
| commit | 0f49e8fd2a364f91f0a4c3bc2210fac4d9bf2ecc (patch) | |
| tree | 8afb5564714fec75b19dbe3b7a42df2cfbee34c5 /src/platform/opengl/opengl_vertex_array.h | |
| parent | 85b63b3b61174a99811f3cba235da4537634edd4 (diff) | |
refactor: fold the OpenGL backend classes into rendering
Diffstat (limited to 'src/platform/opengl/opengl_vertex_array.h')
| -rw-r--r-- | src/platform/opengl/opengl_vertex_array.h | 41 |
1 files changed, 0 insertions, 41 deletions
diff --git a/src/platform/opengl/opengl_vertex_array.h b/src/platform/opengl/opengl_vertex_array.h deleted file mode 100644 index 5115830..0000000 --- a/src/platform/opengl/opengl_vertex_array.h +++ /dev/null @@ -1,41 +0,0 @@ -#pragma once - -#include "core/memory.h" - -#include "rendering/vertex_array.h" -#include "rendering/vertex_buffer.h" -#include "rendering/index_buffer.h" - -#include <vector> - -namespace Donut -{ - class OpenGLVertexArray - : public VertexArray - { - public: - OpenGLVertexArray(); - virtual ~OpenGLVertexArray(); - - virtual auto bind() const -> void override; - virtual auto unbind() const -> void override; - - virtual auto add_vertex_buffer(const Ref<VertexBuffer>& vertex_buffer) -> void override; - virtual auto set_index_buffer(const Ref<IndexBuffer>& index_buffer) -> void override; - - virtual const std::vector<Ref<VertexBuffer>>& get_vertex_buffers() const override - { - return m_vertex_buffers; - } - - virtual const Ref<IndexBuffer>& get_index_buffer() const override - { - return m_index_buffer; - } - private: - uint32_t m_renderer_id; - uint32_t m_vertex_buffer_index = 0; - std::vector<Ref<VertexBuffer>> m_vertex_buffers; - Ref<IndexBuffer> m_index_buffer; - }; -}; |
