diff options
| author | hachem <im@hachem.wtf> | 2026-08-20 22:05:09 +0200 |
|---|---|---|
| committer | hachem <im@hachem.wtf> | 2026-08-20 22:05:09 +0200 |
| commit | 0f49e8fd2a364f91f0a4c3bc2210fac4d9bf2ecc (patch) | |
| tree | 8afb5564714fec75b19dbe3b7a42df2cfbee34c5 /src/platform/opengl/opengl_vertex_buffer.cpp | |
| parent | 85b63b3b61174a99811f3cba235da4537634edd4 (diff) | |
refactor: fold the OpenGL backend classes into rendering
Diffstat (limited to 'src/platform/opengl/opengl_vertex_buffer.cpp')
| -rw-r--r-- | src/platform/opengl/opengl_vertex_buffer.cpp | 35 |
1 files changed, 0 insertions, 35 deletions
diff --git a/src/platform/opengl/opengl_vertex_buffer.cpp b/src/platform/opengl/opengl_vertex_buffer.cpp deleted file mode 100644 index edd2c96..0000000 --- a/src/platform/opengl/opengl_vertex_buffer.cpp +++ /dev/null @@ -1,35 +0,0 @@ -#include "opengl_vertex_buffer.h" -#include "rendering/vertex_buffer.h" - -#include <glad/glad.h> - -namespace Donut -{ - OpenGLVertexBuffer::OpenGLVertexBuffer(const void* data, uint32_t size) - { - glGenBuffers(1, &m_renderer_id); - glBindBuffer(GL_ARRAY_BUFFER, m_renderer_id); - glBufferData(GL_ARRAY_BUFFER, size, data, GL_STATIC_DRAW); - } - - OpenGLVertexBuffer::~OpenGLVertexBuffer() - { - glDeleteBuffers(1, &m_renderer_id); - } - - auto OpenGLVertexBuffer::bind() const -> void - { - glBindBuffer(GL_ARRAY_BUFFER, m_renderer_id); - } - - auto OpenGLVertexBuffer::unbind() const -> void - { - glBindBuffer(GL_ARRAY_BUFFER, 0); - } - - auto OpenGLVertexBuffer::set_data(const void* data, uint32_t size) -> void - { - glBindBuffer(GL_ARRAY_BUFFER, m_renderer_id); - glBufferSubData(GL_ARRAY_BUFFER, 0, size, data); - } -}; |
