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| author | hachem <im@hachem.wtf> | 2026-08-24 18:28:39 +0200 |
|---|---|---|
| committer | hachem <im@hachem.wtf> | 2026-08-24 18:28:39 +0200 |
| commit | a34c49f103c8950a57687ea3d866c244d95b4414 (patch) | |
| tree | ff268f4a7f52769a252443d6f2822c9814e3bb1c /src/rendering/view.h | |
| parent | 06398a7a176e123506de6e8851866a8bec0b3427 (diff) | |
[docs]: added a few comments cause i wont be able to read this in a week's time
Diffstat (limited to 'src/rendering/view.h')
| -rw-r--r-- | src/rendering/view.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/rendering/view.h b/src/rendering/view.h index 0ac6ae0..1139676 100644 --- a/src/rendering/view.h +++ b/src/rendering/view.h @@ -2,12 +2,12 @@ namespace Donut { - // What the RenderPath draws in the viewport this frame. Each UI workspace - // (tab) declares which one it wants, so switching tabs switches the view. + // what the RenderPath draws in the viewport this frame. the UI's View menu + // (or a layout preset) picks it; the RenderPath branches on the result. enum class View { - None, // empty viewport (tabs that aren't a live view, e.g. Setup / Export) + None, // empty viewport (no live 3D; not currently produced by the UI) Scene, // world-builder: grid + placed objects + skybox - BlackHole, // the ray-traced accretion-disk simulation (only the Simulation tab) + BlackHole, // the ray-traced accretion-disk simulation (Simulation view only) }; } |
