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-rw-r--r--src/rendering/view.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/rendering/view.h b/src/rendering/view.h
index 0ac6ae0..1139676 100644
--- a/src/rendering/view.h
+++ b/src/rendering/view.h
@@ -2,12 +2,12 @@
namespace Donut
{
- // What the RenderPath draws in the viewport this frame. Each UI workspace
- // (tab) declares which one it wants, so switching tabs switches the view.
+ // what the RenderPath draws in the viewport this frame. the UI's View menu
+ // (or a layout preset) picks it; the RenderPath branches on the result.
enum class View
{
- None, // empty viewport (tabs that aren't a live view, e.g. Setup / Export)
+ None, // empty viewport (no live 3D; not currently produced by the UI)
Scene, // world-builder: grid + placed objects + skybox
- BlackHole, // the ray-traced accretion-disk simulation (only the Simulation tab)
+ BlackHole, // the ray-traced accretion-disk simulation (Simulation view only)
};
}