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authorhachem <im@hachem.wtf>2025-08-13 18:39:13 +0200
committerhachem <im@hachem.wtf>2025-08-13 18:39:13 +0200
commit23086a5d33acc66414f1169bf22abe78b3383f94 (patch)
treea895c3e3ab8074118a84aada97ea990b60fba556 /src/rendering
parent2d8f706efe6e0a02b3238c2f22e7cdce620e9807 (diff)
fix: more consistent formatting
Diffstat (limited to 'src/rendering')
-rw-r--r--src/rendering/index_buffer.cpp1
-rw-r--r--src/rendering/index_buffer.h4
-rw-r--r--src/rendering/renderer.cpp6
-rw-r--r--src/rendering/renderer.h20
-rw-r--r--src/rendering/shader.h17
-rw-r--r--src/rendering/texture.h13
-rw-r--r--src/rendering/vertex_array.h6
-rw-r--r--src/rendering/vertex_buffer.h6
8 files changed, 37 insertions, 36 deletions
diff --git a/src/rendering/index_buffer.cpp b/src/rendering/index_buffer.cpp
index d4bd9c0..4e38b36 100644
--- a/src/rendering/index_buffer.cpp
+++ b/src/rendering/index_buffer.cpp
@@ -1,5 +1,6 @@
#include "index_buffer.h"
#include "renderer.h"
+
#include "platform/opengl/opengl_index_buffer.h"
namespace Donut
diff --git a/src/rendering/index_buffer.h b/src/rendering/index_buffer.h
index 3003676..856559a 100644
--- a/src/rendering/index_buffer.h
+++ b/src/rendering/index_buffer.h
@@ -9,8 +9,8 @@ namespace Donut
public:
virtual ~IndexBuffer() = default;
- virtual void bind() const = 0;
- virtual void unbind() const = 0;
+ virtual void bind() const = 0;
+ virtual void unbind() const = 0;
virtual uint32_t get_count() const = 0;
static IndexBuffer* create(const uint32_t* indices, uint32_t count);
diff --git a/src/rendering/renderer.cpp b/src/rendering/renderer.cpp
index 19917a6..bd921eb 100644
--- a/src/rendering/renderer.cpp
+++ b/src/rendering/renderer.cpp
@@ -34,9 +34,9 @@ namespace Donut
}
void Renderer::submit(const std::shared_ptr<Shader>& shader,
- const std::shared_ptr<VertexArray>& vertex_array,
- const glm::mat4& transform,
- const glm::mat4& view_projection)
+ const std::shared_ptr<VertexArray>& vertex_array,
+ const glm::mat4& transform,
+ const glm::mat4& view_projection)
{
shader->bind();
shader->set_mat4("u_ViewProjection", view_projection);
diff --git a/src/rendering/renderer.h b/src/rendering/renderer.h
index 7bbdd4b..c7ace3c 100644
--- a/src/rendering/renderer.h
+++ b/src/rendering/renderer.h
@@ -21,26 +21,26 @@ namespace Donut
public:
enum class API
{
- None = 0,
+ None = 0,
OpenGL = 1,
Vulkan = 2,
};
-
public:
virtual ~RendererAPI() = default;
- virtual void init() = 0;
- virtual void set_viewport(uint32_t x, uint32_t y, uint32_t width, uint32_t height) = 0;
- virtual void set_clear_color(const glm::vec4& color) = 0;
- virtual void clear() = 0;
- virtual void enable_depth_test() = 0;
- virtual void set_face_culling(bool enabled) = 0;
+ virtual void init() = 0;
+ virtual void set_viewport(uint32_t x, uint32_t y,
+ uint32_t width, uint32_t height) = 0;
+ virtual void set_clear_color(const glm::vec4& color) = 0;
+ virtual void clear() = 0;
+ virtual void enable_depth_test() = 0;
+ virtual void set_face_culling(bool enabled) = 0;
- virtual void draw_indexed(const std::shared_ptr<VertexArray>& vertex_array, uint32_t index_count = 0) = 0;
+ virtual void draw_indexed(const std::shared_ptr<VertexArray>& vertex_array,
+ uint32_t index_count = 0) = 0;
inline static API get_api() { return s_api; }
static Scope<RendererAPI> create();
-
private:
static API s_api;
};
diff --git a/src/rendering/shader.h b/src/rendering/shader.h
index fe869ba..f490f3c 100644
--- a/src/rendering/shader.h
+++ b/src/rendering/shader.h
@@ -20,17 +20,17 @@ namespace Donut
virtual void bind() const = 0;
virtual void unbind() const = 0;
- virtual void set_int(const std::string& name, int value) = 0;
+ virtual void set_int( const std::string& name, int value) = 0;
virtual void set_int_array(const std::string& name, int* values, uint32_t count) = 0;
- virtual void set_float(const std::string& name, float value) = 0;
- virtual void set_float2(const std::string& name, const glm::vec2& value) = 0;
- virtual void set_float3(const std::string& name, const glm::vec3& value) = 0;
- virtual void set_float4(const std::string& name, const glm::vec4& value) = 0;
- virtual void set_mat4(const std::string& name, const glm::mat4& value) = 0;
+ virtual void set_float( const std::string& name, float value) = 0;
+ virtual void set_float2( const std::string& name, const glm::vec2& value) = 0;
+ virtual void set_float3( const std::string& name, const glm::vec3& value) = 0;
+ virtual void set_float4( const std::string& name, const glm::vec4& value) = 0;
+ virtual void set_mat4( const std::string& name, const glm::mat4& value) = 0;
virtual void dispatch(uint32_t x, uint32_t y = 1, uint32_t z = 1) = 0;
- virtual void dispatch_indirect(uint32_t offset = 0) = 0;
- virtual void memory_barrier(uint32_t barriers) = 0;
+ virtual void dispatch_indirect(uint32_t offset = 0) = 0;
+ virtual void memory_barrier(uint32_t barriers) = 0;
virtual const std::string& get_name() const = 0;
@@ -50,7 +50,6 @@ namespace Donut
std::shared_ptr<Shader> get(const std::string& name);
bool exists(const std::string& name) const;
-
private:
std::unordered_map<std::string, std::shared_ptr<Shader>> m_shaders;
};
diff --git a/src/rendering/texture.h b/src/rendering/texture.h
index 68866b5..e9f369f 100644
--- a/src/rendering/texture.h
+++ b/src/rendering/texture.h
@@ -11,15 +11,16 @@ namespace Donut
public:
virtual ~Texture() = default;
- virtual uint32_t get_width() const = 0;
- virtual uint32_t get_height() const = 0;
+ virtual uint32_t get_width() const = 0;
+ virtual uint32_t get_height() const = 0;
virtual uint32_t get_renderer_id() const = 0;
- virtual void set_data(void* data, uint32_t size) = 0;
- virtual void bind(uint32_t slot = 0) const = 0;
- virtual void bind_as_image(uint32_t slot = 0, bool read_only = false) const = 0;
+ virtual void set_data(void* data, uint32_t size) = 0;
+ virtual void bind(uint32_t slot = 0) const = 0;
+ virtual void bind_as_image(uint32_t slot = 0,
+ bool read_only = false) const = 0;
- virtual bool operator==(const Texture& other) const = 0;
+ virtual bool operator==(const Texture& other) const = 0;
};
class Texture2D
diff --git a/src/rendering/vertex_array.h b/src/rendering/vertex_array.h
index b51db84..946f273 100644
--- a/src/rendering/vertex_array.h
+++ b/src/rendering/vertex_array.h
@@ -12,14 +12,14 @@ namespace Donut
public:
virtual ~VertexArray() = default;
- virtual void bind() const = 0;
+ virtual void bind() const = 0;
virtual void unbind() const = 0;
virtual void add_vertex_buffer(const std::shared_ptr<VertexBuffer>& vertex_buffer) = 0;
- virtual void set_index_buffer(const std::shared_ptr<IndexBuffer>& index_buffer) = 0;
+ virtual void set_index_buffer(const std::shared_ptr<IndexBuffer>& index_buffer) = 0;
virtual const std::vector<std::shared_ptr<VertexBuffer>>& get_vertex_buffers() const = 0;
- virtual const std::shared_ptr<IndexBuffer>& get_index_buffer() const = 0;
+ virtual const std::shared_ptr<IndexBuffer>& get_index_buffer() const = 0;
static VertexArray* create();
};
diff --git a/src/rendering/vertex_buffer.h b/src/rendering/vertex_buffer.h
index 1d0b621..77a76c9 100644
--- a/src/rendering/vertex_buffer.h
+++ b/src/rendering/vertex_buffer.h
@@ -61,11 +61,11 @@ namespace Donut
public:
virtual ~VertexBuffer() = default;
- virtual void bind() const = 0;
- virtual void unbind() const = 0;
+ virtual void bind() const = 0;
+ virtual void unbind() const = 0;
virtual void set_data(const void* data, uint32_t size) = 0;
- virtual const VertexBufferLayout& get_layout() const = 0;
+ virtual const VertexBufferLayout& get_layout() const = 0;
virtual void set_layout(const VertexBufferLayout& layout) = 0;
static VertexBuffer* create(const void* data, uint32_t size);