aboutsummaryrefslogtreecommitdiff
path: root/src/scene/scene.cpp
diff options
context:
space:
mode:
authorhachem <im@hachem.wtf>2026-08-24 18:28:39 +0200
committerhachem <im@hachem.wtf>2026-08-24 18:28:39 +0200
commita34c49f103c8950a57687ea3d866c244d95b4414 (patch)
treeff268f4a7f52769a252443d6f2822c9814e3bb1c /src/scene/scene.cpp
parent06398a7a176e123506de6e8851866a8bec0b3427 (diff)
[docs]: added a few comments cause i wont be able to read this in a week's time
Diffstat (limited to 'src/scene/scene.cpp')
-rw-r--r--src/scene/scene.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/scene/scene.cpp b/src/scene/scene.cpp
index b8ab005..8386ca6 100644
--- a/src/scene/scene.cpp
+++ b/src/scene/scene.cpp
@@ -10,7 +10,7 @@ namespace Donut
{
Scene::Scene()
{
- // Black-hole camera: large-scale orbital viewer outside the disk.
+ // black-hole camera: large-scale orbital viewer outside the disk.
sim_camera.set_camera_mode(CameraMode::Orbital);
sim_camera.set_orbital_target(glm::vec3(0.0f));
sim_camera.set_orbital_radius(4e11); // ~31 r_s: outside the 12 r_s disk
@@ -20,7 +20,7 @@ namespace Donut
sim_camera.set_azimuth(0.0f);
sim_camera.set_elevation(1.25f);
- // Scene camera: normal-scale orbital world-builder viewer.
+ // scene camera: normal-scale orbital world-builder viewer.
scene_camera.set_camera_mode(CameraMode::Orbital);
scene_camera.set_orbital_target(glm::vec3(0.0f));
scene_camera.set_orbital_radius(30.0); // frame the hole + orbiting objects (in r_s)
@@ -46,7 +46,7 @@ namespace Donut
if (enabled == is_fps) return;
if (enabled)
{
- // Seed the fly pose from the current orbital framing so the view is continuous.
+ // seed the fly pose from the current orbital framing so the view is continuous.
glm::vec3 pos = sim_camera.get_orbital_position();
glm::vec3 fwd = glm::normalize(sim_camera.get_orbital_target() - pos);
float pitch = glm::degrees(asin(glm::clamp(fwd.y, -1.0f, 1.0f)));