diff options
| author | hachem <im@hachem.wtf> | 2026-08-23 22:39:47 +0200 |
|---|---|---|
| committer | hachem <im@hachem.wtf> | 2026-08-23 22:39:47 +0200 |
| commit | 90ff03c2fdffc09ddb26bdc7e32c3968a6d274fb (patch) | |
| tree | 2fdb1b6f54c4e380af43c75f1051935587a87faa /src/scene/scene.h | |
| parent | 5ea6c14c0e14bacee766ce1280ab2c71564e05ec (diff) | |
[feat]: wire in scene into the simulation engine
Diffstat (limited to 'src/scene/scene.h')
| -rw-r--r-- | src/scene/scene.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/scene/scene.h b/src/scene/scene.h index 27d1327..23d884f 100644 --- a/src/scene/scene.h +++ b/src/scene/scene.h @@ -17,8 +17,9 @@ namespace Donut public: Scene(); - // world-builder content - std::vector<SceneObject> objects{ SceneObject{} }; + // world-builder content. The default object orbits clear of the hole at the + // origin (positions are in Schwarzschild radii; see BH_SCENE_RADIUS). + std::vector<SceneObject> objects{ SceneObject{ { 18.0f, 6.0f, 0.0f }, 2.0f, { 0.85f, 0.35f, 0.2f } } }; int selected_object = 0; // black hole / accretion disk |
