diff options
| author | hachem <im@hachem.wtf> | 2025-08-18 05:02:13 +0200 |
|---|---|---|
| committer | hachem <im@hachem.wtf> | 2025-08-18 05:02:13 +0200 |
| commit | 0c77bdb5a48343005dfdf1509d004b36022efb32 (patch) | |
| tree | 6bc9df4e16037eb557e5a3ce6d0dce4b3323cd48 /src/states/world_builder_state.h | |
| parent | d65233be9433a01c54e959aea72e87ff2e385937 (diff) | |
fix: improvements, bump to C++20 and fix bugs
Diffstat (limited to 'src/states/world_builder_state.h')
| -rw-r--r-- | src/states/world_builder_state.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/states/world_builder_state.h b/src/states/world_builder_state.h index c587fbe..4cbe987 100644 --- a/src/states/world_builder_state.h +++ b/src/states/world_builder_state.h @@ -39,11 +39,15 @@ namespace Donut void save_scene(); void load_scene(); void render_scene(); + void initialize_sphere_geometry(); private: Scene m_scene; Camera m_camera; bool m_initialized = false; + Ref<Shader> m_sphere_shader; + Ref<VertexArray> m_sphere_vao; + glm::vec3 m_new_object_position = glm::vec3(0.0f, 0.0f, 0.0f); float m_new_object_radius = 1.0f; glm::vec3 m_new_object_color = glm::vec3(1.0f, 1.0f, 1.0f); @@ -61,5 +65,9 @@ namespace Donut bool m_show_object_creator = true; bool m_show_scene_info = true; bool m_show_gizmo_controls = true; + bool m_show_outline_controls = true; + + glm::vec3 m_outline_color = glm::vec3(1.0f, 1.0f, 1.0f); + float m_outline_width = 0.25f; }; }; |
