diff options
Diffstat (limited to 'assets/shaders/equirect_to_cubemap.slang')
| -rw-r--r-- | assets/shaders/equirect_to_cubemap.slang | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/assets/shaders/equirect_to_cubemap.slang b/assets/shaders/equirect_to_cubemap.slang index 510e6b0..5b4caff 100644 --- a/assets/shaders/equirect_to_cubemap.slang +++ b/assets/shaders/equirect_to_cubemap.slang @@ -1,7 +1,7 @@ -// Equirectangular HDRI -> cubemap face projection. NOTE: the OpenGL path uses the +// equirectangular HDRI -> cubemap face projection. NOTE: the OpenGL path uses the // hand-written assets/shaders/EquirectToCubemap.glsl instead; this Slang version // feeds the Vulkan cubemap bake (vulkan_cubemap.cpp), which binds the view / -// projection as a $Globals UBO. Kept as loose `uniform` globals (not a +// projection as a $Globals UBO. kept as loose `uniform` globals (not a // ConstantBuffer) so both paths bind them the same way. uniform float4x4 u_projection; |
