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-rw-r--r--src/rendering/vertex_buffer.h73
1 files changed, 73 insertions, 0 deletions
diff --git a/src/rendering/vertex_buffer.h b/src/rendering/vertex_buffer.h
new file mode 100644
index 0000000..6be7e34
--- /dev/null
+++ b/src/rendering/vertex_buffer.h
@@ -0,0 +1,73 @@
+#pragma once
+
+#include <cstdint>
+#include <vector>
+
+namespace Donut
+{
+ struct VertexBufferElement
+ {
+ uint32_t type;
+ uint32_t count;
+ uint8_t normalized;
+ uint32_t offset;
+
+ static auto get_size_of_type(uint32_t type) -> uint32_t;
+ };
+
+ class VertexBufferLayout
+ {
+ public:
+ VertexBufferLayout() = default;
+ ~VertexBufferLayout() = default;
+
+ template<typename T>
+ auto push(uint32_t count) -> void
+ {
+ static_assert(false);
+ }
+
+ template<>
+ void push<float>(uint32_t count)
+ {
+ m_elements.push_back({ 0x1406, count, 0, m_stride }); // GL_FLOAT
+ m_stride += count * VertexBufferElement::get_size_of_type(0x1406);
+ }
+
+ template<>
+ void push<uint32_t>(uint32_t count)
+ {
+ m_elements.push_back({ 0x1405, count, 0, m_stride }); // GL_UNSIGNED_INT
+ m_stride += count * VertexBufferElement::get_size_of_type(0x1405);
+ }
+
+ template<>
+ void push<uint8_t>(uint32_t count)
+ {
+ m_elements.push_back({ 0x1401, count, 1, m_stride }); // GL_UNSIGNED_BYTE
+ m_stride += count * VertexBufferElement::get_size_of_type(0x1401);
+ }
+
+ inline auto get_elements() const -> const std::vector<VertexBufferElement>& { return m_elements; }
+ inline auto get_stride() const -> uint32_t { return m_stride; }
+
+ private:
+ std::vector<VertexBufferElement> m_elements;
+ uint32_t m_stride = 0;
+ };
+
+ class VertexBuffer
+ {
+ public:
+ virtual ~VertexBuffer() = default;
+
+ virtual auto bind() const -> void = 0;
+ virtual auto unbind() const -> void = 0;
+ virtual auto set_data(const void* data, uint32_t size) -> void = 0;
+
+ virtual auto get_layout() const -> const VertexBufferLayout& = 0;
+ virtual auto set_layout(const VertexBufferLayout& layout) -> void = 0;
+
+ static auto create(const void* data, uint32_t size) -> VertexBuffer*;
+ };
+};