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high-performance blackhole renderer.
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2025-08-14
[add]: implement an ImGUI layer
hachem
16
-346
/
+261
2025-08-14
[add]: Custom memory managers and fix includes
hachem
33
-112
/
+156
2025-08-14
[add]: Ability to switch render API
hachem
10
-25
/
+54
2025-08-14
[setup]: Prepare for Vulkan
hachem
19
-2
/
+491
2025-08-14
[add]: State manager
hachem
9
-330
/
+609
2025-08-13
[fix]: Rename `assets` -> `Assets`
hachem
6
-0
/
+0
2025-08-13
[fix]: renamed `assets` -> `Assets`
hachem
1
-3
/
+2
2025-08-13
[add]: Logging system
hachem
8
-27
/
+357
2025-08-13
[fix]: More consistent formatting
hachem
26
-174
/
+184
2025-08-13
[add]: Compute shaders and Compute Textures
hachem
14
-37
/
+366
2025-08-12
[add]: Texture and Pixel buffers
hachem
10
-13
/
+314
2025-08-12
[add]: Camera
hachem
12
-63
/
+427
2025-08-12
[add]: Start of a basic rendering backend
hachem
27
-3
/
+1098
2025-08-12
[add]: Application manager and EventDispatcher
hachem
8
-47
/
+655
2025-08-09
[add]: Window creation
hachem
5
-11
/
+113
2025-08-09
[setup]: GLFW/GLAD
hachem
7
-0
/
+8284
2025-08-09
[setup]: Initial Commit
hachem
3
-0
/
+8