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high-performance blackhole renderer.
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src
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Core
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Application.cpp
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2026-08-20
[chore]: MASSIVE refactor + more vulkan bs
hachem
1
-108
/
+108
2026-08-19
[feat]: vulkan is going to be the end of me bro
hachem
1
-32
/
+92
2026-08-19
[feat]: support mac arm
hachem
1
-2
/
+11
2025-08-21
[fix]: proper scene loading
hachem
1
-0
/
+4
2025-08-17
Add World builder state
hachem
1
-6
/
+15
2025-08-16
[add]: preferences and saving
hachem
1
-1
/
+10
2025-08-16
[add]: Themes and better UI
hachem
1
-0
/
+8
2025-08-14
[add]: implement an ImGUI layer
hachem
1
-8
/
+7
2025-08-14
[add]: Custom memory managers and fix includes
hachem
1
-4
/
+4
2025-08-14
[add]: Ability to switch render API
hachem
1
-0
/
+3
2025-08-14
[add]: State manager
hachem
1
-299
/
+28
2025-08-13
[fix]: renamed `assets` -> `Assets`
hachem
1
-3
/
+2
2025-08-13
[add]: Logging system
hachem
1
-15
/
+15
2025-08-13
[add]: Compute shaders and Compute Textures
hachem
1
-20
/
+102
2025-08-12
[add]: Texture and Pixel buffers
hachem
1
-12
/
+84
2025-08-12
[add]: Camera
hachem
1
-15
/
+134
2025-08-12
[add]: Start of a basic rendering backend
hachem
1
-2
/
+52
2025-08-12
[add]: Application manager and EventDispatcher
hachem
1
-0
/
+86