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high-performance blackhole renderer.
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2026-08-20
refactor: trailing return types in engine and states
hachem
6
-68
/
+68
2025-08-25
fix: QOL improvements
hachem
2
-16
/
+162
2025-08-22
feat: add HDRI
hachem
3
-3
/
+207
2025-08-22
fix: settings not saving
hachem
1
-0
/
+21
2025-08-22
feat: add bloom and blur
hachem
1
-1
/
+15
2025-08-22
feat: volumetric cloud rendering
hachem
1
-0
/
+26
2025-08-22
feat: frame exporting
hachem
1
-0
/
+48
2025-08-21
fix: proper scene loading
hachem
4
-58
/
+72
2025-08-21
feat: finish most world builder features
hachem
2
-13
/
+105
2025-08-18
feat: load scenes from JSON
hachem
1
-41
/
+62
2025-08-18
fix: improvements, bump to C++20 and fix bugs
hachem
2
-93
/
+121
2025-08-17
feat: add world builder state
hachem
3
-15
/
+762
2025-08-16
feat: preferences and saving
hachem
2
-6
/
+104
2025-08-16
feat: themes and better UI
hachem
3
-28
/
+288
2025-08-16
fix: first optimization
hachem
1
-0
/
+13
2025-08-15
feat: complete first geodesic 3D raytracing
hachem
3
-24
/
+38
2025-08-14
feat: I am going to throw my computer out a window
hachem
2
-3
/
+96
2025-08-14
feat: custom UI font
hachem
1
-1
/
+1
2025-08-14
feat: implement an ImGui layer
hachem
4
-332
/
+29
2025-08-14
feat: custom memory managers and fix includes
hachem
2
-15
/
+15
2025-08-14
feat: state manager
hachem
4
-0
/
+437