diff options
| author | hachem <im@hachem.wtf> | 2025-08-15 03:18:29 +0200 |
|---|---|---|
| committer | hachem <im@hachem.wtf> | 2025-08-15 03:18:29 +0200 |
| commit | a6655eebe2a69ee427264bd43df5747851ed96df (patch) | |
| tree | fa8c6ef862898a3d8e19250698dca0d9aaf4f9c2 /assets/shaders/quad.glsl | |
| parent | 3d8d3259e1cf5a7d88e5d1e530cc8c9bf9140734 (diff) | |
feat: complete first geodesic 3D raytracing
Diffstat (limited to 'assets/shaders/quad.glsl')
| -rw-r--r-- | assets/shaders/quad.glsl | 25 |
1 files changed, 0 insertions, 25 deletions
diff --git a/assets/shaders/quad.glsl b/assets/shaders/quad.glsl deleted file mode 100644 index 57693a6..0000000 --- a/assets/shaders/quad.glsl +++ /dev/null @@ -1,25 +0,0 @@ -#type vertex -#version 330 core -layout(location = 0) in vec2 a_Pos; -layout(location = 1) in vec2 a_TexCoord; - -out vec2 v_TexCoord; - -void main() -{ - gl_Position = vec4(a_Pos.xy, 0.0, 1.0); - v_TexCoord = a_TexCoord; -} - -#type fragment -#version 330 core -out vec4 FragColor; - -in vec2 v_TexCoord; - -uniform sampler2D screenTexture; - -void main() -{ - FragColor = texture(screenTexture, v_TexCoord); -} |
