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authorhachem <im@hachem.wtf>2025-08-13 18:39:13 +0200
committerhachem <im@hachem.wtf>2025-08-13 18:39:13 +0200
commit8a0b2a59c9809d5fc8e6a30c2abc4d5af21aa39e (patch)
tree41adf621418b790100d207c1534236945b431d1e /src/Rendering
parentf1517709556827fb8b7bab00bdee4a9794d88dd1 (diff)
[fix]: More consistent formatting
Diffstat (limited to 'src/Rendering')
-rw-r--r--src/Rendering/IndexBuffer.cpp1
-rw-r--r--src/Rendering/IndexBuffer.h4
-rw-r--r--src/Rendering/Renderer.cpp6
-rw-r--r--src/Rendering/Renderer.h20
-rw-r--r--src/Rendering/Shader.h17
-rw-r--r--src/Rendering/Texture.h13
-rw-r--r--src/Rendering/VertexArray.h6
-rw-r--r--src/Rendering/VertexBuffer.h6
8 files changed, 37 insertions, 36 deletions
diff --git a/src/Rendering/IndexBuffer.cpp b/src/Rendering/IndexBuffer.cpp
index d8854d3..de9cb87 100644
--- a/src/Rendering/IndexBuffer.cpp
+++ b/src/Rendering/IndexBuffer.cpp
@@ -1,5 +1,6 @@
#include "IndexBuffer.h"
#include "Renderer.h"
+
#include "Platform/OpenGL/OpenGLIndexBuffer.h"
namespace Donut
diff --git a/src/Rendering/IndexBuffer.h b/src/Rendering/IndexBuffer.h
index 0729d95..a58cc6c 100644
--- a/src/Rendering/IndexBuffer.h
+++ b/src/Rendering/IndexBuffer.h
@@ -9,8 +9,8 @@ namespace Donut
public:
virtual ~IndexBuffer() = default;
- virtual void Bind() const = 0;
- virtual void Unbind() const = 0;
+ virtual void Bind() const = 0;
+ virtual void Unbind() const = 0;
virtual uint32_t GetCount() const = 0;
static IndexBuffer* Create(const uint32_t* indices, uint32_t count);
diff --git a/src/Rendering/Renderer.cpp b/src/Rendering/Renderer.cpp
index 3f50a7c..9aa3dd3 100644
--- a/src/Rendering/Renderer.cpp
+++ b/src/Rendering/Renderer.cpp
@@ -34,9 +34,9 @@ namespace Donut
}
void Renderer::Submit(const std::shared_ptr<Shader>& shader,
- const std::shared_ptr<VertexArray>& vertexArray,
- const glm::mat4& transform,
- const glm::mat4& viewProjection)
+ const std::shared_ptr<VertexArray>& vertexArray,
+ const glm::mat4& transform,
+ const glm::mat4& viewProjection)
{
shader->Bind();
shader->SetMat4("u_ViewProjection", viewProjection);
diff --git a/src/Rendering/Renderer.h b/src/Rendering/Renderer.h
index 82c156e..3083c4c 100644
--- a/src/Rendering/Renderer.h
+++ b/src/Rendering/Renderer.h
@@ -21,26 +21,26 @@ namespace Donut
public:
enum class API
{
- None = 0,
+ None = 0,
OpenGL = 1,
Vulkan = 2,
};
-
public:
virtual ~RendererAPI() = default;
- virtual void Init() = 0;
- virtual void SetViewport(uint32_t x, uint32_t y, uint32_t width, uint32_t height) = 0;
- virtual void SetClearColor(const glm::vec4& color) = 0;
- virtual void Clear() = 0;
- virtual void EnableDepthTest() = 0;
- virtual void SetFaceCulling(bool enabled) = 0;
+ virtual void Init() = 0;
+ virtual void SetViewport(uint32_t x, uint32_t y,
+ uint32_t width, uint32_t height) = 0;
+ virtual void SetClearColor(const glm::vec4& color) = 0;
+ virtual void Clear() = 0;
+ virtual void EnableDepthTest() = 0;
+ virtual void SetFaceCulling(bool enabled) = 0;
- virtual void DrawIndexed(const std::shared_ptr<VertexArray>& vertexArray, uint32_t indexCount = 0) = 0;
+ virtual void DrawIndexed(const std::shared_ptr<VertexArray>& vertexArray,
+ uint32_t indexCount = 0) = 0;
inline static API GetAPI() { return s_API; }
static Scope<RendererAPI> Create();
-
private:
static API s_API;
};
diff --git a/src/Rendering/Shader.h b/src/Rendering/Shader.h
index aa46f07..ef0bdb1 100644
--- a/src/Rendering/Shader.h
+++ b/src/Rendering/Shader.h
@@ -20,17 +20,17 @@ namespace Donut
virtual void Bind() const = 0;
virtual void Unbind() const = 0;
- virtual void SetInt(const std::string& name, int value) = 0;
+ virtual void SetInt( const std::string& name, int value) = 0;
virtual void SetIntArray(const std::string& name, int* values, uint32_t count) = 0;
- virtual void SetFloat(const std::string& name, float value) = 0;
- virtual void SetFloat2(const std::string& name, const glm::vec2& value) = 0;
- virtual void SetFloat3(const std::string& name, const glm::vec3& value) = 0;
- virtual void SetFloat4(const std::string& name, const glm::vec4& value) = 0;
- virtual void SetMat4(const std::string& name, const glm::mat4& value) = 0;
+ virtual void SetFloat( const std::string& name, float value) = 0;
+ virtual void SetFloat2( const std::string& name, const glm::vec2& value) = 0;
+ virtual void SetFloat3( const std::string& name, const glm::vec3& value) = 0;
+ virtual void SetFloat4( const std::string& name, const glm::vec4& value) = 0;
+ virtual void SetMat4( const std::string& name, const glm::mat4& value) = 0;
virtual void Dispatch(uint32_t x, uint32_t y = 1, uint32_t z = 1) = 0;
- virtual void DispatchIndirect(uint32_t offset = 0) = 0;
- virtual void MemoryBarrier(uint32_t barriers) = 0;
+ virtual void DispatchIndirect(uint32_t offset = 0) = 0;
+ virtual void MemoryBarrier(uint32_t barriers) = 0;
virtual const std::string& GetName() const = 0;
@@ -50,7 +50,6 @@ namespace Donut
std::shared_ptr<Shader> Get(const std::string& name);
bool Exists(const std::string& name) const;
-
private:
std::unordered_map<std::string, std::shared_ptr<Shader>> m_Shaders;
};
diff --git a/src/Rendering/Texture.h b/src/Rendering/Texture.h
index f17bb1d..4d150c0 100644
--- a/src/Rendering/Texture.h
+++ b/src/Rendering/Texture.h
@@ -11,15 +11,16 @@ namespace Donut
public:
virtual ~Texture() = default;
- virtual uint32_t GetWidth() const = 0;
- virtual uint32_t GetHeight() const = 0;
+ virtual uint32_t GetWidth() const = 0;
+ virtual uint32_t GetHeight() const = 0;
virtual uint32_t GetRendererID() const = 0;
- virtual void SetData(void* data, uint32_t size) = 0;
- virtual void Bind(uint32_t slot = 0) const = 0;
- virtual void BindAsImage(uint32_t slot = 0, bool readOnly = false) const = 0;
+ virtual void SetData(void* data, uint32_t size) = 0;
+ virtual void Bind(uint32_t slot = 0) const = 0;
+ virtual void BindAsImage(uint32_t slot = 0,
+ bool readOnly = false) const = 0;
- virtual bool operator==(const Texture& other) const = 0;
+ virtual bool operator==(const Texture& other) const = 0;
};
class Texture2D
diff --git a/src/Rendering/VertexArray.h b/src/Rendering/VertexArray.h
index 3c8254e..8ae61a7 100644
--- a/src/Rendering/VertexArray.h
+++ b/src/Rendering/VertexArray.h
@@ -12,14 +12,14 @@ namespace Donut
public:
virtual ~VertexArray() = default;
- virtual void Bind() const = 0;
+ virtual void Bind() const = 0;
virtual void Unbind() const = 0;
virtual void AddVertexBuffer(const std::shared_ptr<VertexBuffer>& vertexBuffer) = 0;
- virtual void SetIndexBuffer(const std::shared_ptr<IndexBuffer>& indexBuffer) = 0;
+ virtual void SetIndexBuffer(const std::shared_ptr<IndexBuffer>& indexBuffer) = 0;
virtual const std::vector<std::shared_ptr<VertexBuffer>>& GetVertexBuffers() const = 0;
- virtual const std::shared_ptr<IndexBuffer>& GetIndexBuffer() const = 0;
+ virtual const std::shared_ptr<IndexBuffer>& GetIndexBuffer() const = 0;
static VertexArray* Create();
};
diff --git a/src/Rendering/VertexBuffer.h b/src/Rendering/VertexBuffer.h
index 807e1be..35b9a84 100644
--- a/src/Rendering/VertexBuffer.h
+++ b/src/Rendering/VertexBuffer.h
@@ -61,11 +61,11 @@ namespace Donut
public:
virtual ~VertexBuffer() = default;
- virtual void Bind() const = 0;
- virtual void Unbind() const = 0;
+ virtual void Bind() const = 0;
+ virtual void Unbind() const = 0;
virtual void SetData(const void* data, uint32_t size) = 0;
- virtual const VertexBufferLayout& GetLayout() const = 0;
+ virtual const VertexBufferLayout& GetLayout() const = 0;
virtual void SetLayout(const VertexBufferLayout& layout) = 0;
static VertexBuffer* Create(const void* data, uint32_t size);