diff options
| author | hachem <im@hachem.wtf> | 2026-08-23 21:55:36 +0200 |
|---|---|---|
| committer | hachem <im@hachem.wtf> | 2026-08-23 21:55:36 +0200 |
| commit | 5ea6c14c0e14bacee766ce1280ab2c71564e05ec (patch) | |
| tree | 34620051e8eaf65db4ff9cd40ffd982a03e1ccc8 /src/scene/scene.cpp | |
| parent | 8742482311b86bb705d93336805ab26881e96070 (diff) | |
[feat]: implement ui layer arch
Diffstat (limited to 'src/scene/scene.cpp')
| -rw-r--r-- | src/scene/scene.cpp | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/src/scene/scene.cpp b/src/scene/scene.cpp new file mode 100644 index 0000000..db70a8d --- /dev/null +++ b/src/scene/scene.cpp @@ -0,0 +1,65 @@ +#include "scene.h" + +#include <glm/glm.hpp> +#include <glm/gtc/matrix_transform.hpp> +#include <algorithm> +#include <cmath> +#include <numbers> + +namespace Donut +{ + Scene::Scene() + { + // Black-hole camera: large-scale orbital viewer outside the disk. + sim_camera.set_camera_mode(CameraMode::Orbital); + sim_camera.set_orbital_target(glm::vec3(0.0f)); + sim_camera.set_orbital_radius(4e11); // ~31 r_s: outside the 12 r_s disk + sim_camera.set_orbital_limits(2.2e11, 1.5e12); + sim_camera.set_orbital_speed(0.01f); + sim_camera.set_zoom_speed(3e10); + sim_camera.set_azimuth(0.0f); + sim_camera.set_elevation(1.25f); + + // Scene camera: normal-scale orbital world-builder viewer. + scene_camera.set_camera_mode(CameraMode::Orbital); + scene_camera.set_orbital_target(glm::vec3(0.0f)); + scene_camera.set_orbital_radius(15.0); + scene_camera.set_orbital_limits(2.0, 200.0); + scene_camera.set_orbital_speed(0.01f); + scene_camera.set_zoom_speed(2.0); + scene_camera.set_azimuth(0.0f); + scene_camera.set_elevation((float)std::numbers::pi / 3.0f); + scene_camera.update_orbital(); + } + + auto Scene::reset_sim_camera() -> void + { + sim_camera.set_camera_mode(CameraMode::Orbital); + sim_camera.set_orbital_radius(4e11); + sim_camera.set_azimuth(0.0f); + sim_camera.set_elevation(1.25f); + } + + auto Scene::set_free_fly(bool enabled) -> void + { + const bool is_fps = sim_camera.get_camera_mode() == CameraMode::FPS; + if (enabled == is_fps) return; + if (enabled) + { + // Seed the fly pose from the current orbital framing so the view is continuous. + glm::vec3 pos = sim_camera.get_orbital_position(); + glm::vec3 fwd = glm::normalize(sim_camera.get_orbital_target() - pos); + float pitch = glm::degrees(asin(glm::clamp(fwd.y, -1.0f, 1.0f))); + float yaw = glm::degrees(atan2(fwd.z, fwd.x)); + sim_camera.set_camera_mode(CameraMode::FPS); + sim_camera.set_movement_speed(2.0e10f); + sim_camera.set_mouse_sensitivity(0.15f); + sim_camera.set_position(pos); + sim_camera.set_rotation(glm::vec3(pitch, yaw, 0.0f)); + } + else + { + sim_camera.set_camera_mode(CameraMode::Orbital); // orbital state was left intact + } + } +} |
