diff options
Diffstat (limited to 'src/States/SimulationState.h')
| -rw-r--r-- | src/States/SimulationState.h | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/src/States/SimulationState.h b/src/States/SimulationState.h index d2f0106..aa0b15b 100644 --- a/src/States/SimulationState.h +++ b/src/States/SimulationState.h @@ -1,5 +1,6 @@ #pragma once +#include "Core/Memory.h" #include "Core/State.h" #include "Core/Event.h" #include "Core/Camera.h" @@ -28,16 +29,16 @@ namespace Donut void HandleKeyInput(float deltaTime); void UpdateTexture(); private: - std::unique_ptr<Camera> m_Camera; + Scope<Camera> m_Camera; - std::shared_ptr<VertexArray> m_VertexArray; - std::shared_ptr<VertexBuffer> m_VertexBuffer; - std::shared_ptr<IndexBuffer> m_IndexBuffer; - std::shared_ptr<Shader> m_Shader; - std::shared_ptr<Texture2D> m_Texture; + Ref<VertexArray> m_VertexArray; + Ref<VertexBuffer> m_VertexBuffer; + Ref<IndexBuffer> m_IndexBuffer; + Ref<Shader> m_Shader; + Ref<Texture2D> m_Texture; - std::shared_ptr<Shader> m_ComputeShader; - std::shared_ptr<Texture2D> m_ProcessedTexture; + Ref<Shader> m_ComputeShader; + Ref<Texture2D> m_ProcessedTexture; float m_ComputeBrightness = 0.0f; float m_ComputeContrast = 1.0f; |
